1971 Project Helios

About

1971 Project Helios is a turn-based strategy game which combines modern warfare military tactics and close combat. Firearms and vehicles are scarce, conflicts and hostilities have no end, and the terrible freezing cold annihilates friends and foes in its path.

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Based on
4 reviews
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Languages:
Installation:
Developer:
Not specified
Publisher:
Not specified
Release date:
09 June 2020
Genre:
Not specified
Recent Steam reviews:
4 user reviews
All Steam reviews:
4 user reviews (4)
User tags*:Story RichIndieStrategyTacticalPost-apocalyptic

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Description


1971 Project Helios is a turn-based strategy game which combines modern warfare military tactics and close combat. Firearms and vehicles are scarce, conflicts and hostilities have no end, and the terrible freezing cold annihilates friends and foes in its path.

Eight characters have to join forces for a common cause: find an important scientist kidnapped by a massive stratocracy. Along their way they will have to avoid raider attacks, investigate military headquarters, and infiltrate into the territory of a dangerous anti-technological religious sect.


  • Tactical Combat Fight against three different factions, each one with its unique units, strategy and advantages. Soldiers, snipers, slippery bandits, knights immune to cold… Study your enemies, plan out every move and adapt to all confrontations!

  • Exploration Travel through various locations, from military enclaves to medieval dungeons. There you can search for fulgor, new equipment for your characters, and pieces of information of the world you are in and the factions you face.

  • Skill Trees As you find equipment compatible with each character, you can unlock and upgrade new skills, and combine them to make the perfect builds for your strategy.

  • Resource Management Use all the fulgor you can find to defreeze your HP, decrease the cooldowns, and reanimate your fallen units.




The campaign sets in a frozen world, in which eight people – each one with its own problems and interests – join in a sort of temporary alliance, to find one particular person: Dr Margaret Blythe. On the trail of her whereabouts, they will travel and fight shoulder to shoulder, and they inevitably get to know the others. Depending on some strategic and personal decisions, you will guide this characters right to one of three possible endings.

Recommended system requirements

minimum*

OS *:
Windows 7 / 8 / 10 (64 bit)
Processor:
Intel Core i5-760 / AMD Phenom II X4 965
Memory:
6 GB RAM
Graphics:
NVidia GTX 580 / AMD Radeon HD 7870
Storage:
3 GB available space

recommended*

OS *:
Windows 7 / 8 / 10 (64 bit)
Processor:
Intel Core i7-6700K/ AMD Ryzen 5 1600X
Memory:
8 GB RAM
Graphics:
Nvidia GTX 970 or higher / AMD Radeon RX 480 or higher
Storage:
3 GB available space

User reviews

Professor J
Not recommended | 09 Jun 2020
23 min played

This is my first game review on Steam only because the I strongly believe that this game is not what it says it is. I just reached lvl4 in the game and, honestly, I feel I've had enough. Let me be very clear on this: it is not that this game lacks polishing, it lacks everything. The combat couldn't be more simplistic - it is just walk and or shoot, and there's absolutely NO tactical element to it. No customization.

Helpful: 132
♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥
Not recommended | 14 Aug 2020
1.4h played

This game just comes with too many deal breakers for its price point. It's difficult to combine a simple engine with the tactical genre and this really didn't succeed. This game feels like it was trying to be the next Wasteland or Shadowrun but falls flat without the RPG elements, and the sense of progression that comes with it, but also penalizes you by making the start of every combat pre-scripted. Your characters

Helpful: 22
tejot nielot
Not recommended | 16 Jul 2022
11.9h played

Turn-based, squad-based tactical game - mighty appealing to me! And yet, having played this through, I can't recommend this game for anyone, not with clean conscience. The terrible control system, the linearity, the...uhh..."story", the rudimentary inventory and pathetic pixel-hunting for "documents" which have no bearing on the "game's"...uhh..."story", the necessity of mucking about with the "skill trees" (more

Helpful: 0