Soul Smugglers is the perfect conclusion to Legend of Keepers. A buggy, rushed, lazily slapped together mess with a poorly planned out master that can't fight his way out of a paper bag. Unless there's a post-release balance patch, which I highly doubt, keep away from this DLC. It adds nothing interesting aside from fresh new ways to softlock your game, forcing you to restart fights, if not the entire run. The only
About
This DLC includes: Skeleton Lord master 5 missions New promotion: the Graveyard, allowing you to bring monsters back to life in various ways Exclusive game mechanics: Soul Fragments that can be stolen from heroes to upgrade monsters and promotion 10
Read more- Country Compatibility:
- Languages:
- Installation:
- Developer:
- Not specified
- Publisher:
- Not specified
- Release date:
- 20 June 2022
- Genre:
- Not specified
- Recent Steam reviews:
- Mixed
- All Steam reviews:
- Mixed (15)
Media
Description
- Skeleton Lord master
- 5 missions
- New promotion: the Graveyard, allowing you to bring monsters back to life in various ways
- Exclusive game mechanics: Soul Fragments that can be stolen from heroes to upgrade monsters and promotion
- 10 Psychopomp monsters
- 3 traps
- 5 artefacts
Recommended system requirements
minimum*
- OS *:
- Windows 7
- Processor:
- Core i3 or equivalent
- Memory:
- 2 GB RAM
- Graphics:
- DirectX 11 and/or OpenGL 3.3 compatible video card
- Storage:
- 1 GB available space
- Sound Card:
- Any
recommended*
- OS:
- Windows 10
- Processor:
- Core i5 or equivalent
- Memory:
- 4 GB RAM
- Graphics:
- DirectX 11 and/or OpenGL 3.3 compatible video card
- Storage:
- 1 GB available space
- Sound Card:
- Any
User reviews
Lots of freezing that will force you to have to jump out, jump back in, and start a fight over. Mechanics are pretty poorly explained unless I'm missing something in there. Love the base game and previous expansion but this one is a bit of a miss for now.
This DLC is the worst that happened with this game so far. In a nutshell: it's playable though unenjoyably. Nota bene: I love the base game! New mechanics are poorly introduced, vaguely descripted. They're also feel poorly balanced (like the game was in the early access). While this is supposed to be the best dungeon master, he feels the weakest. Sometimes I stumble upon bugs (soul fragments or their effects not